Changing equipped glyphs requires Vanishing Powder at levels up to 80 and Dust of Disappearance for characters over level 80.You can only have a certain number of glyphs equipped at a time: 1 of each type at level 25, 2 of each type at level 50, and 3 of each type at level 75.Once you learn a glyph, you have it in your spellbook forever.Glyphs are created through the Inscription profession.Glyphs are split into 3 categories: Minor, Major, and Prime.Glyphs are used to modify your spells and abilities. Both are easily purchasable from an Inscription Supply or Reagent vendor in nearly any town or city. You can switch between glyphs freely, so long as you have either Vanishing Powder (if below level 80) or Dust of Disappearance in your inventory. Once a glyph is learned, it can be 'equipped' by going to the 'Glyphs' tab of your spellbook. To learn glyphs, once you're at an appropriate level, simply purchase them and right click the item to use it. They can be bought relatively cheaply from the Auction House, or any of the other usual channels (trade chat, dealing with friends and guild mates, etc.). ![]() Glyphs are produced by the Inscription profession. These are gained while leveling, one of each at level 25, again at 50, and again at 75. Max level characters have a total of 9 Glyph slots. Minor Glyphs provide cosmetic effects or minor out of combat conveniences, such as removing reagents, or allowing a Mages polymorph spell to display a different graphic.Still others, provide a tradeoff, increasing the direct damage of an ability, but removing a DoT effect (useful for PVP). Some will improve your defensive capabilities, others affect crowd control. These glyphs generally provide useful combat effects that don't translate into a direct increase in throughput. Major Glyphs can be considered 'utility glyphs'. ![]()
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